
Hey everyone!
Since I worked on very boring, UI related stuff those last few days but I promised to talk about the game in a regular basis, I guess I'll have to find something to talk about :D
No worries, since the last couple of videos I showed, I drastically improved the gun play of the game. So let's talk about that!
The bad
Accuracy
Since Myrne 6313 is an RPG, the gun play is tied to the player's stats. This, of course, mean the damages...